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Water Orb VFX (Valorant Inspired Smoke Design)

I decided as a long time fan of Riot's VFX style, I would take a jab at my own smoke effect. My goal with this was to explore different ways to layer effects, like the erosion effect for the foam, the panning on the main orb and a masked ripple/foam effect at the base.

This effect came out how I envisioned it and I am overall very pleased with the results and how I managed to create it effectively and efficiently

Inspired by the smoke abilities from Valorant